Files
Flexera-Launcher/src/com/android/launcher3/statemanager/StatefulActivity.java
T
Tony Wickham 7eb5b53865 Keep insets stable when taskbar is destroyed/recreated
- Calculate nav bar insets ourselves. Currently when taskbar is going to be present, we use taskbarSize as the nav bar insets. This is consistent with other existing calculations, but going forward we should instead always use the nav bar size instead of taskbar size, given we don't want taskbar to inset launcher (since taskbar is hidden).
- Also update tappable insets to be 0 in gesture mode. Test: Swipe to all apps, ensure there's no background protection at the bottom.

Test: Rotate device, no visual jumps
Test: Stash taskbar, quick switch a couple times without settling, and swipe up to overview; no jank due to reapplyState()

Bug: 198798034
Fixes: 197232424
Fixes: 197212581
Change-Id: I4c2bb5816dbb214846bd9f2a46c6f759c0545911
2021-09-21 13:52:36 -07:00

189 lines
6.0 KiB
Java

/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.statemanager;
import static com.android.launcher3.LauncherState.FLAG_NON_INTERACTIVE;
import android.graphics.Insets;
import android.os.Build;
import android.os.Handler;
import android.view.LayoutInflater;
import android.view.View;
import android.view.WindowInsets;
import androidx.annotation.CallSuper;
import androidx.annotation.RequiresApi;
import com.android.launcher3.BaseDraggingActivity;
import com.android.launcher3.LauncherRootView;
import com.android.launcher3.Utilities;
import com.android.launcher3.statemanager.StateManager.AtomicAnimationFactory;
import com.android.launcher3.statemanager.StateManager.StateHandler;
import com.android.launcher3.views.BaseDragLayer;
import java.util.List;
/**
* Abstract activity with state management
* @param <STATE_TYPE> Type of state object
*/
public abstract class StatefulActivity<STATE_TYPE extends BaseState<STATE_TYPE>>
extends BaseDraggingActivity {
public final Handler mHandler = new Handler();
private final Runnable mHandleDeferredResume = this::handleDeferredResume;
private boolean mDeferredResumePending;
private LauncherRootView mRootView;
/**
* Create handlers to control the property changes for this activity
*/
protected abstract void collectStateHandlers(List<StateHandler> out);
/**
* Returns true if the activity is in the provided state
*/
public boolean isInState(STATE_TYPE state) {
return getStateManager().getState() == state;
}
/**
* Returns the state manager for this activity
*/
public abstract StateManager<STATE_TYPE> getStateManager();
protected void inflateRootView(int layoutId) {
mRootView = (LauncherRootView) LayoutInflater.from(this).inflate(layoutId, null);
mRootView.setSystemUiVisibility(View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE);
}
@Override
public final LauncherRootView getRootView() {
return mRootView;
}
@Override
public <T extends View> T findViewById(int id) {
return mRootView.findViewById(id);
}
/**
* Called when transition to the state starts
*/
@CallSuper
public void onStateSetStart(STATE_TYPE state) {
if (mDeferredResumePending) {
handleDeferredResume();
}
}
/**
* Called when transition to state ends
*/
public void onStateSetEnd(STATE_TYPE state) { }
/**
* Creates a factory for atomic state animations
*/
public AtomicAnimationFactory<STATE_TYPE> createAtomicAnimationFactory() {
return new AtomicAnimationFactory(0);
}
@Override
public void reapplyUi() {
reapplyUi(true /* cancelCurrentAnimation */);
}
/**
* Re-applies if any state transition is not running, optionally cancelling
* the transition if requested.
*/
public void reapplyUi(boolean cancelCurrentAnimation) {
getRootView().dispatchInsets();
getStateManager().reapplyState(cancelCurrentAnimation);
}
@Override
protected void onStop() {
BaseDragLayer dragLayer = getDragLayer();
final boolean wasActive = isUserActive();
final STATE_TYPE origState = getStateManager().getState();
final int origDragLayerChildCount = dragLayer.getChildCount();
super.onStop();
if (!isChangingConfigurations()) {
getStateManager().moveToRestState();
}
// Workaround for b/78520668, explicitly trim memory once UI is hidden
onTrimMemory(TRIM_MEMORY_UI_HIDDEN);
if (wasActive) {
// The expected condition is that this activity is stopped because the device goes to
// sleep and the UI may have noticeable changes.
dragLayer.post(() -> {
if ((!getStateManager().isInStableState(origState)
// The drag layer may be animating (e.g. dismissing QSB).
|| dragLayer.getAlpha() < 1
// Maybe an ArrowPopup is closed.
|| dragLayer.getChildCount() != origDragLayerChildCount)) {
onUiChangedWhileSleeping();
}
});
}
}
/**
* Called if the Activity UI changed while the activity was not visible
*/
protected void onUiChangedWhileSleeping() { }
private void handleDeferredResume() {
if (hasBeenResumed() && !getStateManager().getState().hasFlag(FLAG_NON_INTERACTIVE)) {
addActivityFlags(ACTIVITY_STATE_DEFERRED_RESUMED);
onDeferredResumed();
mDeferredResumePending = false;
} else {
mDeferredResumePending = true;
}
}
/**
* Called want the activity has stayed resumed for 1 frame.
*/
protected void onDeferredResumed() { }
@Override
protected void onResume() {
super.onResume();
mHandler.removeCallbacks(mHandleDeferredResume);
Utilities.postAsyncCallback(mHandler, mHandleDeferredResume);
}
/**
* Gives subclasses a chance to override some window insets (via
* {@link android.view.WindowInsets.Builder#setInsets(int, Insets)}).
*/
@RequiresApi(api = Build.VERSION_CODES.R)
public void updateWindowInsets(WindowInsets.Builder updatedInsetsBuilder,
WindowInsets oldInsets) { }
}