Elevate GPU priority of Launcher3Quickstep

Bug: 75985430
Change-Id: I4ac70c76db98b4ab666b0559f3185392142be045
This commit is contained in:
Sunny Goyal committed 2018-04-09 09:23:28 -07:00
1 parent f4beeb8dfb
commit 926ba83726
3 files changed
+41

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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.quickstep;
import android.content.Context;
import com.android.launcher3.MainProcessInitializer;
import com.android.systemui.shared.system.ThreadedRendererCompat;
public class QuickstepProcessInitializer extends MainProcessInitializer {
public QuickstepProcessInitializer(Context context) { }
@Override
protected void init(Context context) {
super.init(context);
// Elevate GPU priority for Quickstep and Remote animations.
ThreadedRendererCompat.setContextPriority(ThreadedRendererCompat.EGL_CONTEXT_PRIORITY_HIGH_IMG);
}
}