Elevate GPU priority of Launcher3Quickstep
Bug: 75985430 Change-Id: I4ac70c76db98b4ab666b0559f3185392142be045
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/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.quickstep;
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import android.content.Context;
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import com.android.launcher3.MainProcessInitializer;
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import com.android.systemui.shared.system.ThreadedRendererCompat;
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public class QuickstepProcessInitializer extends MainProcessInitializer {
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public QuickstepProcessInitializer(Context context) { }
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@Override
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protected void init(Context context) {
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super.init(context);
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// Elevate GPU priority for Quickstep and Remote animations.
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ThreadedRendererCompat.setContextPriority(ThreadedRendererCompat.EGL_CONTEXT_PRIORITY_HIGH_IMG);
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}
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}
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